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Event Engine State API

Brainsonic Live is relying on an in-house application called Event Engine. For each digital event, an Event Engine instance is created.

This API allows third party applications to get information about an Event Engine instance configuration and state.

The access to this API may incur additional charges
To obtain an API key and secret get in touch with your Brainsonic Live representative

We assume that this third party application is split into a frontend application that is executed on client environment and a backend application that runs on a server.

This information is provided thanks to two requests :

  • getStateURL intends to be requested from a backend application. This returns the endpoint URL that frontend application will need to request. 
  • getState allows the frontend application to request Event Engine instance state every 5s.
  1. The frontend application get the State URL from the backend application
  2. The backend application get the Event Engine instance state URL
    • Carries a bearer token. JWT HS512 format,
    • The token is signed with a secret (API key)
    • Payload contains a service ID (aud), a  client ID (iss) and an expiration date (exp)
    • TTL range = 30s - 60s
    • To be cached on backend for 15 minutes
  3. Every 5 seconds, the frontend application pull the Event Engine instance state
    • Response is cached for 5 seconds

Exemple use case

  1. Frontend application request the State URL to backend application (request 1)
  2. If the backend application obtained the State URL more than 15 minutes ago then it needs to be requested again (request 2).
    There is no need to maintain a state on the backend server. A 15 minutes cache on request 1 is enough.
  3. Frontend application uses the State URL to pull Event Engine instance state every 5 seconds (request 3)
  4. Frontend application requests a new State URL to the backend application every 15 minutes.


get State URL

requete Method GET
requete Header Authorization: Bearer <JWT>
reponse Cache: no-cache
Success response

a json object holding the following properties 

  • stateUrl string URL that need to be requested by frontend application

response Statuses
  • Success 200
  • Unauthorized Status 401
  • Error Status 400
Properties

The token carried by the request is a Json Web Token (JWT) encrypted with a shared secret. Secret is shared between Event Engine and the third party backend application

  • alg: HS512
  • iss: <your site/application ID>
  • aud: <service ID>
  • exp: 30s or 60s


get Sate

requete Method GET
response Cache 5s
response Status
Success response

a json object holding the following properties 

  • playerState string : custom |  prelive | live | postlive | replay | interruption
    playerState values relates to the corresponding site states  
    - custom: the site displays a custom layout. A typical setup is a countdown as long as a video loop background 
    - prelive: on the site a "Live is about to start" waiting card or equivalent is visible
    - live: the live player is loaded and visible
    - postlive: the site displays a "Live has ended" message or equivalent
    - replay: the replay is available
    - interruption: the site displays an interruption "Live will resume soon" message or equivalent 
     
  • playerManifest string HLS URL
    The manifest loaded by our live player. NB. the value can change from one request to the other.

  • countdown object Countdown properties
    • visible boolean : true | false
      When true, the countown is visible on our site above the player or waiting card
       
    • end unix timestamp : countdown end time
      When reached the countown displays an end message

    • serverTime unix timestamp server current time
      You can adjust end on the client with respect to the local and server time difference  

  • Example of assets properties
    • customText Array  an array of strings. The custom countdown text split in lines.
    • customTextIsDark boolean true when the text color is dark, false otherwise.
    • logoImg string  URL of the logo image for custom states.
    • customUseVideo boolean  when true, hints that the customBgVideo916 is available  
    • customBgVideo916 string URL of the video to playback (loop) on custom state, 9:16 ratio
    • customBgImg916 string URL of the background image on  custom state, 9:16 ratio
    • customFgImg916 string URL of the foreground image on  custom state, 9:16 ratio

    • preliveUseVideo boolean  when true, hints that the preliveBgVideo916 is available  
    • preliveBgVideo916 string URL of a video on prelive state, 9:16 ratio
    • preliveBgImg916 string URL of the background image on  prelive state, 9:16 ratio
    • preliveFgImg916 string URL of the foreground image on  prelive state, 9:16 ratio

    • postliveUseVideo boolean  when true, hints that the postliveBgVideo916 is available  
    • postliveBgVideo916 string URL of a video on postlive state, 9:16 ratio
    • postliveBgImg916 string URL of the background image on  postlive state, 9:16 ratio

    • postliveFgImg916 string URL of the foreground image on  postlive state, 9:16 ratio

    • interruptionUseVideo boolean  when true, hints that the interruptionBgVideo916 is available  
    • interruptionBgVideo916 string URL of a video on interruption state, 9:16 ratio
    • interruptionBgImg916 string URL of the background image on  interruption state, 9:16 ratio

    • interruptionFgImg916 string URL of the foreground image on  interruption state, 9:16 ratio

Response statuses
  • Success 200
  • Unauthorized Status 401
  • Error Status 400


Limitations

get State URL 
  • Hit/s = 1
  • Maximum Hit/minute = 4