Embedded Player Customization Event Engine can be customized with event-specific assets. In order to simplify integration workflow, especially for last minute assets delivery, the following settings are mandatory. Different states Layers composition Expected material The following list will help us integrate quickly and seamlessly your custom design to Event Engine Web interface, i.e., for embedded digital event, Event Engine State API ,  Preshow video/image slates If you are using Figma please - name the elements with unique label (i.e., myLabel-language-[ratio:169|916] ) - group elements by language then ratio - use the / character as folder/group prefix All 16:9 slates (prelive, postlive, interruption, custom) including foreground and background PNG format 1920x1080 960x540 All 9:16 slates (prelive, postlive, interruption, custom) including foreground and background PNG format  1080x1920 540x960 All 16:9 slates (prelive, postlive, interruption, custom) foreground only with transparent background (with bounding box) PNG format 1920x1080 960x540 All 9:16 slates (prelive, postlive, interruption, custom) foreground only with transparent background (with bounding box) PNG format  1080x1920 540x960 All 16:9 dynamic foreground foreground only with transparent background (with bounding box and without dynamic content like countdown) PNG format  1920x1080 960x540 All 9:16 dynamic foreground foreground only with transparent background (with bounding box and without dynamic content like countdown) PNG format  1080x1920 540x960 16:9 Background PNG format 1920x1080 960x540 9:16 Background PNG format  1080x1920 540x960